dragon age 2 companions - Una visión general



In Dragon Age II, the player has little control over what armor Hawke's companions wear. Even though companion armor Gozque be customized with a number of upgrades and may change appearance depending on certain story choices, it cannot be replaced or unequipped. On the upside, it improves with level-up and is among the best armor available in the game.

Aveline is a knight that you encounter during the prologue. You come across her and her husband, Wesley, fighting the darkspawn. Wesley is injured and a painful decision soon has to be made about his fate. Aveline will follow you to Kirkwall and becomes a firm friend for the help you have given her.

’s companions. She’s not a radical mage, a swash-buckling pirate on the lookout for her next adventure, or a blood mage consorting with a demon. Aveline’s just a woman trying to get by and comfortably sleep at night. She starts Campeón a member of the City Guard before her sense of honesty kicks in and she uncovers corruption in her ranks, leading to her ascending to the role of Captain.

much screen time in Inquisition but she made a big impression on fans by always turning up to introduce the Inquisitor to a new explorable area with a kind word.

, protagonist Hawke has two siblings who act Figura temporary party members for the game’s first act. One will die in the opening with almost no ceremony, The other will get sidelined around ten hours in. Bethany, Hawke’s mage sister, easily gets the worst hand demodé of the two. She gets dragged away by the Circle in one route, becomes a Grey Warden in another, or she dies.

You will need at least 50% friendship or rivalry to unlock the necessary Questioning Beliefs quests for three of the four options, however.

If all goes well, you Chucho ask him to move in before he contact me leaves. Continuing to support him and get your friendship rating up will allow you to gain a complete romance before the end.

Fenris is an escaped slave you encounter if you choose to accept the optional quest “Bait and Switch”. He is a strong character with strong views. Fenris is a warrior and is very anti-mage. If anyone’s opinions do not reflect his own, Fenris will not get along with them. He is especially passionate about his former master and is determined to track him down and kill him to ensure contact me his absolute freedom.

Additionally, her comment refers to Anders if he and any other companion are queued simultaneously, even if all four are queued at once and some of them have been bedded. Without him, her comment follows the queue order. Merrill is the only exception to any of this; should you use Fenris or Isabela’s queued scene to force your way into the mansion ahead of Merrill’s, then reject them and empty the queue save for Merrill, Leandra mentions no one, therefore Merrill must move in for Leandra to reference her.

The way you talk to them, the decisions you make, and even the quests you choose to undertake, will all affect your relationship with them. Your actions Gozque even affect more than just your relationship, it Chucho cause them to leave your party for good.

Isabela is an optional companion you Perro acquire when completing the Fools Rush In quest. She has a minor clash with Aveline that shouldn’t be too much of a problem. Being a Rogue, she wields daggers that deal damage swiftly.

Across BioWare’s catalog, there probably isn’t a character with contact me more emotional range than Merrill, the Dalish blood mage. When Hawke first meets her, she seems young and innocent, but it becomes clear she’s viewed in contempt by her elven clan. It becomes clear shortly after that she has been working with a demon and using the much-reviled blood magic. Even Vencedor she casts spells that would be taboo elsewhere in the world, she is still somehow one of the most light-hearted and humorous characters in the entire series.

That's not to say we can expect exactly the same kind of romance—Bull's was pretty dang inolvidable—but I'm betting a known treasure hunter warrior has a similar level of swagger.

he often exaggerates and overstates the true events and history of the Champion of Kirkwall. He has always liked to travel and tell tales to captivate audiences, amalgamating the contents of the tales to his will.

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